ResourcePackData

data class ResourcePackData(val texture: String, val up: String? = null, val down: String? = null, val north: String? = null, val south: String? = null, val east: String? = null, val west: String? = null, val particle: String? = null)

Block textures for the generated cube model (minecraft:block/cube). texture is the main texture used for every face and the particle; override any single face with up/down/north/south/ east/west (or particle) — a null override falls back to texture. When building the model use the resolved *Texture accessors.

Constructors

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constructor(texture: String, up: String? = null, down: String? = null, north: String? = null, south: String? = null, east: String? = null, west: String? = null, particle: String? = null)

Properties

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val down: String?
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val east: String?
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val up: String?
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val west: String?
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