EffectiveZoneInsideEvent

Fired each move tick while an entity stays inside a zone box (both from and to are inside).

Constructors

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constructor(entity: LivingEntity, zone: EffectiveZone, zoneBox: EffectiveZone.ZoneBox)

Types

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object Companion

Properties

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val entity: LivingEntity

the entity that moved

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@get:NotNull
open val eventName: @NotNull String
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open override val handlers: HandlerList
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the zone involved

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the specific box within the zone

Functions

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open fun callEvent(): Boolean
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open override fun getHandlers(): HandlerList